Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
33677
?
7431
?
23410
?
30616
?
10318
?
15013
?
28406
?
30732
?
15525
?
9236
Total damage to objectives
6343
31168
19229
3049
1421
7499
64429
10264
9810
6666
Total damage to buildings
5735
7855
3017
670
1192
3057
8360
7114
5254
2358
Total damage shielded
0
0
0
0
1816
0
0
0
0
0
Total heals on teammates
0
0
0
0
7866
0
0
0
0
2195

Abilities usage

in numbers

Aqua Prison (Q)

43xpressed

Ebb and Flow (W)

75xpressed

Tidecaller's Blessing (E)

97xpressed

Tidal Wave (R)

9xpressed

?

Nami

Summoner spell

Most popular spells
?
?
52.5% WR(21278 Matches)
?
?
49.8% WR(6059 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.91% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Nami
?
Zilean
2.00KDA6.33
0.57%Kill Participation0.51%
98Vision Score63
10,318Damage Dealt9,236
15Max CS Advantage1
15CS in First 10 Minutes5

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead3
Blue56,624G
Difference+5,042G
Red61,666G
?
16,986G
?
11,036G
?
10,368G
?
10,476G
?
7,758G
5,861G
5,739G
3,571G
107G
1,486G
11,125G
?
16,775G
?
13,939G
?
10,583G
?
9,244G
?